Path
Recall
Test
Watch a path light on a 5×5 grid, then retap the cells in order. Paths start at length 5 and grow each round. One wrong cell ends the run — pass at 5+.
What is it?
Path Recall tests sequential visuospatial working memory. An orthogonal path lights cell by cell; you must retap the same cells in the same order. Paths grow after every clear, and a single wrong tap ends the run.
Path Recall Benchmarks
Clearing the first full path (score 5) is the pass bar. Strong players push into length 7–8; elite runs clear length 9+.
Top 10 Global
See where you stand
Why Path Memory Matters
Ordered Spatial Memory
Many real tasks need not just where things were, but the order you saw them — routes, procedures, and multi-step layouts.
Error Sensitivity
Immediate fail on a wrong cell forces precise encoding instead of fuzzy set recall.
Growing Load
Each cleared round adds one cell, systematically stretching your sequential spatial buffer.
About Path Recall
Path Recall tests sequential visuospatial working memory — holding an ordered route on a grid and reproducing it cell by cell. Unlike set-based pattern recall, order matters: one wrong tap ends the run. Paths start at length 5 and grow after every clear.
What Does the Path Recall Test Measure?
Path Recall measures sequential visuospatial working memory — your ability to encode an ordered route on a grid and reproduce it cell by cell. Unlike set-based pattern tests, order is mandatory: one wrong tap ends the run. Growing path length systematically stretches your sequential spatial buffer.
How the Path Recall Test Works
An orthogonal path lights on a 5×5 grid, one cell every 500ms. After playback, retap the cells in the same order. Each correct cell awards +1 point. Clearing a full path pauses for 1 second, then length increases by 1. A wrong cell ends the game. You pass if your score is 5 or higher (at least the first full path of 5).
How the Path Recall Test Score Works
SENWITT converts raw performance into calibrated percentile results. We apply device input-latency calibration so that your score reflects cognitive and sensorimotor performance rather than hardware quirks. For tests with multiple attempts or levels, the score uses the test's built-in aggregation rule (for example, median/maximum/longest successful run), then maps that aggregated value against a global cohort to produce a percentile ranking.
Average Path Recall Test Scores
Clearing the opening length-5 path (score 5) is the pass bar and a typical first milestone. Strong players reach length 7–8 (about 11–18 points). Elite runs push length 9+ before a miss.
The Science Behind It
Sequential spatial recall engages the visuospatial sketchpad plus order-sensitive prefrontal circuits that maintain serial order. Trail-making and Corsi-block style tasks similarly probe ordered spatial span. Immediate fail on error removes guessing strategies that inflate set-recall scores.
How to Improve Your Path Recall Test Score
- 1.
Encode the route as one continuous snake — start, turns, end — not isolated cells.
- 2.
Note the first and last cells as anchors; fill the middle as a shape.
- 3.
During playback, silently narrate directions: up, right, down.
- 4.
Don't rush the first tap after playback — confirm the start cell before committing.
Frequently Asked Questions
How do I pass Path Recall?+
Score 5 or more before a wrong tap. That means clearing at least the first full path of 5 cells (1 point each).
Can the path revisit a cell?+
No. Paths only move to orthogonally adjacent cells and never revisit.
How is this different from Memory Matrix?+
Memory Matrix asks you to recall an unordered set of lit cells. Path Recall requires the exact order of a continuous path — a sequential spatial span task.